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How to play vengeful spirit
How to play vengeful spirit




In the meantime, you can have Spirit Bomb popped and Frailty applied, with Immolation Aura healing you, and Decree blowing them up (chains + decree combo is amazing against a caster group). You just nullified an entire caster pack for 10+ seconds. Imagine a pack with multiple casters, including a dangerous one: you jump in, interrupt the dangerous one, then a few seconds after, Sigil of Silence, interrupting it once more, and when that expires, Sigil of Chains them a few feet away to interrupt again, and if they dare cast again, Sigil of Misery, and if they’re still alive, Fiery Brand the big one. They have Sigil of Silence for an AoE silence, incredible for interrupting multiple casters. You can - and should - place Fiery Brand on the most dangerous mob of the pack for a sweet 40% damage reduction for 10 seconds (that’s huge!). They also have Demon Spikes, a good defensive against melee and physical damage. Spirit Bombing a big pack and dropping a Decree will heal you quite a bit, and also do a nice amount of damage. They have Spirit Bomb, obviously, which doesn’t heal that much itself, but the Frailty debuff it applies, is a nice boon. Spirit Bomb is the offensive build by the way, you can get considerably more survival with a Fiery Brand build, but that’s completely unnecessary for M0 and the keys we will be doing in the next couple of weeks.

how to play vengeful spirit

No tank is meant to survive for long on their own, but VDH has plenty of defenses. VDH is noticably stronger, if you play it right. As right now other classes like paladins or druids are a much better choice for tanking, they are easier and definitely can withstand a higher damage






How to play vengeful spirit